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The Tie-in video game Tron: Evolution, which is set between the events of Tron and Tron: Legacy, features light cycles in sections of the single-player mode and in certain game maps for the multiplayer mode. We also get a glimpse at Kevin Flynn's own cycle, a "Second Generation Light Cycle" designed in 1989 by Flynn and “rumor has it it's still the fastest thing on the grid.” It incorporates some of the look of both films. It is said to be very fast, and has the unique ability to go off the grid on its own power. According to the press conference at Comic-Con 2009, a new vehicle appears called a "Light Runner", a two-seat version of the light cycle. Light cycles make a return in Tron: Legacy, with new designs by Daniel Simon. Since the original display in Tron, there have been numerous adaptations, as well as references in popular culture.Ī light cycle toy, in red and yellow versions, was produced by TOMY as part of the merchandising for the Tron film, along with action figures scaled to fit inside the toy cycles. If players hit a wall, they are out of the game the last player in the game wins. Players are in constant motion on a playfield, creating a wall of light behind them as they move. The vehicles were primarily used in a competition between humanoid computer programs. These futuristic two-wheeled vehicles resemble motorcycles and create walls of colored light.